Hello everyone,
in the last days i've thought about some improvements for the 2d fixture monitor.
- An ability to enable / disable editing (moving) the fixtures across the space. This will also hide that square that surrounds the fixture element.
- A rectangular / squared model for fixtures. For example, i have some LED bars in my project and represent them with a circle is kinda weird. This could be an option on the sidebar that opens when you click the element. (element shape: circle / square) and then that square can be maybe resized to be rectangular? or it can assume the same size described in the physical properties of the fixture.
- A workaround for the fact that the 2d view sometimes does not match the actual colours, and doesn't support the shutter function. I thought about an option when creating the scenes where you can tell QLC how to represent that scene on the fixture monitor.
What do y'all think? I know that those options do not have any prority over other issues, but i wanted to share them anyway in case someone will consider improving the fixture monitor.
Some Fixtures monitor improvements
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Hey mate.
Thanks for the suggestions.
What's the issue with the shutter channel that you're seeing? It might be because the fixture definition doesn't have presets set for that channel. Have a look at the fixture file and make sure shutter open/closed and strobe slow - fast presets are selected for your shutter channel.
Thanks for the suggestions.
What's the issue with the shutter channel that you're seeing? It might be because the fixture definition doesn't have presets set for that channel. Have a look at the fixture file and make sure shutter open/closed and strobe slow - fast presets are selected for your shutter channel.
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Hi, basically if i enable fixtures to strobe, in the 2d view they strobe but very slowly, it could be amazing if the strobe proportionally increased.